Name: Martí Pinós
Role: Lead Artist
Contact:
Linkedin
Twitter
Mail: martivacarisses@gmail.com
My Role:
As a Lead Artist, my job consisted in organize the art department and manage art tasks inside Hack & Plan. Also had the responsibility to do quality checks and advise on style decisions within the team. I started working inside the UI scrum doing a few pixelart portraits of the characters. Later on, I moved to the Levels scrum to work on some environment textures. Finally, I worked with Guillem to implement particles inside the game.
Project Contributions:
- User interface:
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Kiuuby kitsune’s portrait:

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Oni’s portrait:

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Samebito’s portrait (character didn’t make the cut):

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Evil Spirit item portrait:

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- Level textures:
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Rock texture:

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Grass texture:

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- Particles:
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Hit:

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Drift:

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Acrobatics:

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Turbo:

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And, in my opinion, my biggest contribution to the whole project: memes.
They boost the general morale of the team and they’re fun… somewhat fun? What not to love, ah?
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Ausi, the release maker!

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Ezwix engine’s logo:

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And a bunch of slack emojis, to spice up the messages!
