
Role Artist
Name Miquel Girones
Programs used in this project:
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MyJob
At the “Concept phase” of the project i did:
- Explained some ideas of possible art of the maps
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Presented a big amount of concepts of possible props that could match the core of the game

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Created a couple concept of different karts

At the “Prop phase” of the project i did:
- Barrack: 320 Tris

- Torii: 338 Tris

- Pot: 76 Tris

- Boat 1: 330 Tris

- Boat 2: 356 Tris

- Tree: 624 Tris

- Texturing and prop placing the Map 2:



At the “QA phase” of the project i did:
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Testing gameplay of the map 1 and 2
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Managing some aspects of the qa
-re-labeling some issues
-checking and closing bugs