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Ri-Karts!

The best Yo-kai racing game (probably the only one)

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Role: 3D Character artist

Name: Iván Pérez Latorre

Contact: Linkedin

Mail: latorrem10@gmail.com

Portfolio: Artstation

Programs used in this project: zbrush topogun Maya Photoshop Substance 3DCoat

My job:

I was in charge to do, from scratch, characters and karts for the game. That included the concept art, High poly modeling, retopology and texturing.

Afterwards, for production necessities, I had to do animations for one of the characters (Kappa). This job included, Rig/Skin, animations and export to the engine.

Finally, when the character development stopped, I did some props that were needed for one of our tracks.

What I have done: